Space Ad Mobile 9.5.1
Space Ad Mobile makes ads easy to add into your mobile game: one unified workflow for LevelPlay, AdMob, Yandex.Ads across banners, interstitials and rewarded.
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SCG.SpaceAdMobile.UI Namespace Reference

Classes

class  AdButton
 Binds a standard UGUI Button to ad unit actions. Executes Load/Show/Hide on click depending on the toggles below. Auto-resolves references in the Editor to reduce manual setup. More...
class  AdButtonToolkit
 Binds a UI Toolkit Button (by name) to ad unit actions. Works with a UIDocument or a PanelRenderer, with UIDocument taking priority. Subscribes/unsubscribes to the button's clicked event on enable/disable. More...
class  BannerCanvasOffsetHelper
 Offsets a Canvas UI container to avoid overlap with an active banner ad. The helper can use an explicit target container or create a default sub-root container. Banner visibility and size are read via IBannerAd. More...
class  BannerToolkitOffsetHelper
 Offsets a UI Toolkit container to avoid overlap with an active banner ad. The helper can use an explicit named container or create a default sub-root container. Banner visibility and size are read via IBannerAd. More...

Enumerations

enum  BannerToolkitLayoutOffsetMode { Margin = 0 , Padding = 1 }
 Defines how banner-side layout offsets are applied to the target UI Toolkit element. Padding changes the inner content area of the element. Margin changes the layout box of the element itself. More...