Gameptics 1.0.0
Gameptics (Game+Haptics) is a lightweight cross-platform haptics toolkit for Unity. Author haptic signals and sequences with duration, intensity and sharpness, then play them on iOS and Android.
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◆ TryBuildCurveSamples()

bool SCG.Gameptics.GamepticSignal.TryBuildCurveSamples ( out float[] times01,
out float[] intensities01,
out float[] sharpness01 )

Attempts to build curve samples for supported backends. Produces normalized time points and normalized values in range [0..1]. Returns false when curve mode is disabled or sampling is not applicable.

Parameters
times01Normalized time points in range [0..1].
intensities01Intensity values in range [0..1].
sharpness01Sharpness values in range [0..1].

References CurveSamples, EvaluateIntensity(), EvaluateSharpness(), and UseCurves.