Gameptics 1.0.0
Gameptics (Game+Haptics) is a lightweight cross-platform haptics toolkit for Unity. Author haptic signals and sequences with duration, intensity and sharpness, then play them on iOS and Android.
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◆ EvaluateIntensity()

float SCG.Gameptics.GamepticSignal.EvaluateIntensity ( float t01)

Evaluates intensity for the provided normalized time. Falls back to the base intensity when curves are disabled or missing. The returned value is clamped to range [0..1].

Parameters
t01Normalized time in range [0..1].

References HasIntensityCurve, Intensity, and UseCurves.