| float SCG.Gameptics.GamepticSignal.EvaluateIntensity | ( | float | t01 | ) |
Evaluates intensity for the provided normalized time. Falls back to the base intensity when curves are disabled or missing. The returned value is clamped to range [0..1].
| t01 | Normalized time in range [0..1]. |
References HasIntensityCurve, Intensity, and UseCurves.