| SCG.Gameptics.GamepticSignal.GamepticSignal | ( | float | durationSeconds, |
| float | intensity, | ||
| float | sharpness ) |
Creates a new signal instance for runtime usage. The constructor sets base values only, without curves. Curves can be configured via SetCurves.
| durationSeconds | Signal duration in seconds. |
| intensity | Base intensity in range [0..1]. |
| sharpness | Base sharpness in range [0..1]. |
References DurationSeconds, Intensity, and Sharpness.