| void SCG.Gameptics.GamepticSignal.SetCurves | ( | bool | enableCurves, |
| AnimationCurve | newIntensityCurve, | ||
| AnimationCurve | newSharpnessCurve, | ||
| int | newCurveSamples ) |
Configures curve-driven playback for this signal. This controls whether curves are used and which curves are evaluated. The method is safe to call at runtime and in editor tooling.
| enableCurves | Whether curves should be enabled. |
| newIntensityCurve | Intensity curve over normalized time [0..1]. |
| newSharpnessCurve | Sharpness curve over normalized time [0..1]. |
| newCurveSamples | Requested sample count used by sampling-based backends. |