Provides a base class for objects requiring a unique identifier, using MonoBehaviour as its foundation. It ensures each instance can be uniquely identified. More...
Properties | |
| virtual string | Id [get, protected set] |
| The unique identifier for the object instance. It is serialized and can be viewed and modified in the Unity Editor. | |
Provides a base class for objects requiring a unique identifier, using MonoBehaviour as its foundation. It ensures each instance can be uniquely identified.
Definition at line 10 of file IdentifierUtility.cs.