Space Ad Mobile 9.5.1
Space Ad Mobile makes ads easy to add into your mobile game: one unified workflow for LevelPlay, AdMob, Yandex.Ads across banners, interstitials and rewarded.
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SCG.SpaceAdMobile.AdBehaviour Class Reference

Options and behaviors that control how ads are handled, loaded, and displayed. More...

Public Attributes

bool AutoLoadOnEnable
 Determines if ads should be automatically loaded when the object becomes enabled.
bool ReloadAfterContentClosed = true
 Specifies whether ads should automatically reload after their content has been closed.
bool ReloadAfterShowFailure = true
 Indicates if ads should reload automatically upon a failed show attempt.
bool ReloadAfterLoadFailure
 Determines if ads should reload automatically after a loading failure.
byte MaxLoadFailureAttempts = 1
 The maximum number of failed loading attempts before stopping automatic reloads.
bool LoadOnDemand
 Allows for the loading of an ad during a call to Show() if no ad is ready to display.
bool DisplayImmediatelyOnLoad
 Automatically displays an ad as soon as it is loaded.

Detailed Description

Options and behaviors that control how ads are handled, loaded, and displayed.

Definition at line 11 of file AdBehaviour.cs.


The documentation for this class was generated from the following file: