Classes | |
| interface | IGamepticBackend |
| Defines a platform-specific haptics implementation. This interface is used by GamepticManager to perform playback. Implementations must tolerate unsupported environments and avoid throwing. | |
| class | NoopGamepticBackend |
| Provides a no-op backend for unsupported platforms. This implementation never plays and always reports no support. It allows calling code to avoid platform checks. More... | |