| void SCG.Gameptics.GamepticManager.Play | ( | GamepticSequence | sequence, |
| Action | onComplete ) |
Plays a haptic sequence in order and invokes onComplete when the sequence finishes.
| sequence | Sequence to play. |
| onComplete | Callback invoked after playback completes. |
References CanPlayNow(), Settings, SCG.Gameptics.GamepticSequence.Steps, and Stop().